Re:Conceptually, how does replay work in a game?
by ericbb on Sunday June 20, 2010 @07:13PM
(#1447385)
A good read on this topic: John Carmack's .plan entry from 14 Oct 1998. He writes about replay as a development tool, how it's necessary to record time, and how journaling inputs "turns a realtime application into a batch process".
[ Parent
| on HN ]
Re:Conceptually, how does replay work in a game?
by saint-loup on Sunday June 20, 2010 @07:21PM
(#1447405)
http://www.team5150.com/~andrew/carmack/johnc_plan_1998.html...
Very interesting indeed, as always with Carmack.