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Re:WebAssembly: Mozilla Won by johnhattan on Thursday June 01, 2017 @08:39AM (#14459723)
One of the best things about Flash was that you could pack up all your bytecode and bitmaps and vectors and sounds and fonts into a single compressed SWF file that contained your entire application/game/demo. That made it really easy to do stuff like double-click-able client demos and deliverables for websites. Ditto for Java and JAR files.

Looks like the "compressed bytecode that runs really fast" part is now a reality. I'm hoping they'll work on making deliverable packages that are convenient for programmers and users.

Anyone know if there is there anything like this in the works?

Re:WebAssembly: Mozilla Won by chrisweekly on Thursday June 01, 2017 @09:59AM (#14460240)
Related tangent: sounds like Zeit.co's `pkg` for Node: https://twitter.com/zeithq/status/858393067241357312
Re:WebAssembly: Mozilla Won by rwxsh on Thursday June 01, 2017 @04:09PM (#14464047)
Re:WebAssembly: Mozilla Won by roca on Thursday June 01, 2017 @06:25PM (#14465467)
You can already do this with existing Web platform APIs; JS libraries for asset streaming and management already exist.