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Re:Goodbye PNaCl, Hello WebAssembly by artursapek on Tuesday May 30, 2017 @10:04PM (#14449992)
Don't most ad blockers just rely on media queries on the DOM? I imagine there's a lot of ways to circumvent those techniques when you are rendering raw pixels with wasm.
Re:Goodbye PNaCl, Hello WebAssembly by bastawhiz on Tuesday May 30, 2017 @10:26PM (#14450065)
Those pixels still have to go somewhere in the DOM, and clicks on those pixels still need to be handled. Plus, there's nothing wasm can render that you can't render with uglified JS already.
Re:Goodbye PNaCl, Hello WebAssembly by artursapek on Tuesday May 30, 2017 @11:22PM (#14450212)
So I guess it's equivalent to rendering ads on a Canvas element?