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Re:How to Achieve Polished UI by panic on Sunday May 28, 2017 @01:51PM (#14435368)
The part about what iOS does isn't quite correct—apps pass a high-level layer tree to the render server with properties like corner radius and shadow offset, not a list of low-level drawing commands involving textures and shaders. That lets you animate these high-level properties without sending over new commands. I think the basic history is right, though!
Re:How to Achieve Polished UI by zigzigzag on Tuesday May 30, 2017 @04:49AM (#14443798)
Thanks for the correction - that's neat. They really pushed a lot of high level detail into the draw lists!