Re:Interview with Ed McManus, Technical Advisor for HBO’s Si...
by alistairSH on Thursday May 18, 2017 @08:36AM
(#14366667)
So, other than the ones that quit or burn-out, the success rate is high?
That's almost the definition of survivorship bias.
Re:Interview with Ed McManus, Technical Advisor for HBO’s Si...
by golergka on Thursday May 18, 2017 @08:56AM
(#14366773)
No. Most of the people just don't really have high ambitions and are quite content as regular developers, designers and artists. They know that becoming a studio head or something like that means working 80 hours a week and no social life, for a long time, and they chose not to pursue this.
There's a lot of talk about survivorship bias, but I have to admit, in 10 years that I've worked in game development, I've never seen anyone like that.
Either people change careers, industries or you can see that they're already burned out. I've never seen a good performer with a lot of experience in the same field and career, and ambition for more, who would be stuck.