Re:Show HN: 3DC.io – A dead simple cross-platform 3D design ...
by ungzd on Wednesday May 17, 2017 @03:30PM
(#14361995)
What are use cases for this tool? It's too simplistic. No shapes other than (combined) primitives, no textures.
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Re:Show HN: 3DC.io – A dead simple cross-platform 3D design ...
by jaakk on Wednesday May 17, 2017 @03:47PM
(#14362167)
One of the most interesting use cases so far has been in education, where the low learning curve provides a frictionless experience in studying design as well as materialising one's ideas. Thus, lowering the barrier of entry for younger creators. (Another developer here)
Re:Show HN: 3DC.io – A dead simple cross-platform 3D design ...
by jaakk on Wednesday May 17, 2017 @03:48PM
(#14362176)
3DC enables anyone to start creating in just a few minutes. No previous professional 3D experience needed. It's designed like LEGO for the digital world. By combining the primitives, one can start fast and gradually come up with ever more complex designs.
Re:Show HN: 3DC.io – A dead simple cross-platform 3D design ...
by eerikkivistik on Wednesday May 17, 2017 @03:31PM
(#14362007)
A lot of people build and sketch prototypes. There is basic constructive solid geometry via the subtract tool for some more complex stuff. As for textures, we will be adding them in the next update.