Re:Two years of Rust
by eridius on Monday May 15, 2017 @05:00PM
(#14345073)
Rust used to have a light runtime that managed asynchronous operations using green threads. It was eventually discarded because it caused an unavoidable performance hit even when not using it (because the low-level runtime and I/O methods all needed virtual dispatch) and it wasn't providing any clear benefit over just using OS threads.
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