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Re:Designer's guide to DPI by anmorgan on Sunday May 14, 2017 @09:42PM (#14338550)
I know it's picky and this article is trying to be simplistic, but pixels do have a physical size. That is why there are optimal resolutions, starting with a 1:1 representation of physical to software.

Edit: Actually the first paragraph of "Resolution, pixel and physical size" kind of really causes confusion, since he is trying to redefine standard definitions, and then tries to provide reasoning for the redefinition. This is mainly a note of caution.

Re:Designer's guide to DPI by taw55 on Monday May 15, 2017 @03:02AM (#14339716)
I think he means that

A pixel is not a little square: http://alvyray.com/Memos/CG/Microsoft/6_pixel.pdf

Re:Designer's guide to DPI by anmorgan on Monday May 15, 2017 @08:50AM (#14341130)
Fair enough, his description seems misleading. To me a pixel is a discrete RGB value, which is made up of physical components, for example:

https://google.com/search?tbm=isch&q=close+up+of+lcd+screen

https://google.com/search?tbm=isch&q=stack+up+of+lcd+screen

Re:Designer's guide to DPI by Gracana on Monday May 15, 2017 @12:32AM (#14339170)
Where / in what way is it implied that pixels don't have size? What is "redefined"? I think the article explained the concepts very well.
Re:Designer's guide to DPI by anmorgan on Monday May 15, 2017 @08:38AM (#14341056)
From the article:

"Asking someone what the size of a pixel is is a good way to confuse him or her because it’s a trick question. A pixel has no size, no physical value or meaning outside of its mathematical representation. It is a part of a relationship between the physical screen size, expressed in inches, the screen resolution, expressed in pixel per inches and the pixel screen size, expressed in pixels. Laying it all out, it looks like this:"

"As you might have noticed in my explanations, “Resolution” stands for PPI, in this case “109” but not “2560x1440”, like you might commonly see everywhere on the web."