News for hackers. Stuff that matters.
Re:A Software Engineer’s Guide to Unity and AR/VR Developmen... by zerr on Saturday May 13, 2017 @04:35AM (#14330029)
I guess it's because Unity is more designer's tool rather than programmer's - 90% of the time you just click and drag mouse around the UI.
Re:A Software Engineer’s Guide to Unity and AR/VR Developmen... by andybak on Saturday May 13, 2017 @04:48AM (#14330054)
See my answer below. Video and audio is still sub optimal even for GUI tutorials. It's the fact the Unity also involves significant amounts of coding that pushes this from "sub optimal" to "gob-smackingly awful".