News for hackers. Stuff that matters.
Re:Visual Studio for Mac by BugsJustFindMe on Wednesday May 10, 2017 @06:44PM (#14312415)
> The question is backwards.

I don't think so. Win32 with MFC is already in the free VS Community Edition on Windows, so we know that the work to package up those libraries is already done. We also know that Clang and GCC can already cross-compile targeting Windows, all you need are the aforementioned platform libraries.

Re:Visual Studio for Mac by cwyers on Wednesday May 10, 2017 @07:53PM (#14312806)
Visual Studio for Mac is based on Xamarin Studio, which is MonoDevelop. You have to port over everything to support C++ projects to Mac before you can use C++ projects in Visual Studio for Mac. The libraries may be packaged up, they may be portable code, but it's nontrivial. The work is >0. You can argue how close to 0 it is, but it's not like they don't have other work to do.
Re:Visual Studio for Mac by BugsJustFindMe on Thursday May 11, 2017 @02:44AM (#14314227)
They already plan to support C++. Boom, done. No, I'm kidding here. I have no idea what they're planning to add. This thread started because it actually looked (I commented on this somewhere else) like it would support C++ from the website interface. I do at least have some reason to believe that they have a C++ dev manager named Steve, and that they will add support for more languages over time.