Re:Xkcd: Travelling Salesman Problem
by pchristensen on Friday March 21, 2008 @09:51AM
(#142414)
So I looked through the last 10-15 or so of the xkcd comics, and maybe 3-4 of them were what I considered HN material (Feynman, this one, etc) and a bunch that were not (tripping band kids, punch buggy, tapping, etc). The appropriate ones (like this) have a lot of upvotes, the others don't. I'm happy to announce that the system is working, the good ones are rising and the bad ones are getting ignored.
Remember, commenting to complain about the bad ones makes them rise to the top of the front page!
Re:Xkcd: Travelling Salesman Problem
by hugh on Saturday March 22, 2008 @07:43PM
(#143645)
Well, just to argue against my original point, the scaling of the travelling salesman problem usually applies to the time taken to figure out the optimal route, not the time taken to actually traverse it, which is O(N). If you're just looking at the route-planning stage, then the "sod it, I'll just sell on eBay" algorithm is indeed O(1).
Re:Xkcd: Travelling Salesman Problem
by ivankirigin on Friday March 21, 2008 @04:48PM
(#142776)
The reviews on ebay are turing complete. You might think people are giving over the top reviews with their "A+++++++++", but that's just unary notation.
Remember, commenting to complain about the bad ones makes them rise to the top of the front page!
Notice how only one of those is math. I think it is by design that only ~1/3 of them are HN material.
The Drake Equation (funny math)
How it works (stereotypes & math)
Advanced Technology (von neumann machines)
Fuck Grapefruit (scatter plot about perception)
Nightmares (creative subconscious, what's not to love?)
Ultimate Game (D&D is not for me, but I think it fits the crowd)
Kilobyte
Morning (dead pixels)
Zombie Feynman
TSP
However I think that's the idea, but using programmers currency.
But I'm just advocating for the devil...
mS