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Re:Improved audio rendering with an optimised version of mem... by mikeash on Saturday April 22, 2017 @10:47AM (#14172774)
Reducing jitter for file playback is easy. Just use a huge buffer. Done. Latency doesn't matter because the whole file is available ahead of time.

Even if this did matter, it's still bullshit. Memcpy isn't going to add latency and jitter over some "optimized" copy routine. And C++ new certainly isn't going to be better than malloc, when it's almost certainly calling through to malloc.

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