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Re:Teeny Tiny Mansion: text adventure game formally proven t... by JoshTriplett on Monday April 17, 2017 @04:12PM (#14134005)
Often. Sometimes by design, sometimes not.

See http://ifwiki.org/index.php/Cruelty_scale . Not only do they have dead-ends, but sometimes you don't realize you've hit one until long after you do the thing that set you down the unwinnable path.

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