Re:In the Videogame Industry, Hiring People Is a Last Resort
by mungoid on Tuesday April 11, 2017 @12:26PM
(#14089638)
True. But I am pretty sure that the effort, passion, frustration, long nights, etc. that developers and designers put into those games are the same today as what Michelangelo went through while painting the ceiling. An impatient Pope constantly coming by wanting to see the progress, going from being a sculptor to a painter because of public pressure, hours upon hours of tedious and daunting tasks, so on. All while never knowing how it will turn out.
Its obviously not a 1:1 comparison, but the emotions and feelings are the same is what im getting at ;-)
Its obviously not a 1:1 comparison, but the emotions and feelings are the same is what im getting at ;-)