Re:Web Development in Go
by manigandham on Monday April 10, 2017 @03:19PM
(#14081690)
You mean premature-optimization?
That depends on the outcome. Would you call using C++ for developing a videogame as premature? Or just picking the right platform up front to meet the goals?
Performance, especially efficiency, is way too often overlooked these days, and provides incredible benefits both for your own development, operations and end user experiences.
That depends on the outcome. Would you call using C++ for developing a videogame as premature? Or just picking the right platform up front to meet the goals?
Performance, especially efficiency, is way too often overlooked these days, and provides incredible benefits both for your own development, operations and end user experiences.