Re:Minecraft Set to Launch Its Own Currency
by zepolen on Monday April 10, 2017 @01:36PM
(#14080739)
Yeah your kid probably wouldn't have felt the 'blow' if he didn't work for that money.
The problem isn't virtual items, everyone pays money for non material experiences/services - and on a long enough timescale even material things wear down/break.
The important thing to teach a kid is if the value they derive from buy a skin eg. and whatever it brings to them (happiness, bragging rights) is more important that opportunity cost of paying for that.
If the cost is always zero (daddy pays) - then the kid will not stop to think about it ever.
Something about telling a kid that the iron is hot vs the kid needing to burn himself to learn.
The problem isn't virtual items, everyone pays money for non material experiences/services - and on a long enough timescale even material things wear down/break.
The important thing to teach a kid is if the value they derive from buy a skin eg. and whatever it brings to them (happiness, bragging rights) is more important that opportunity cost of paying for that.
If the cost is always zero (daddy pays) - then the kid will not stop to think about it ever.
Something about telling a kid that the iron is hot vs the kid needing to burn himself to learn.