Re:Grid Garden – A game for learning CSS grid
by torrent-of-ions on Thursday April 06, 2017 @08:09AM
(#14049808)
None of that is like dealing with 0/1 arrays. Almost everything you encounter in real life starts with 1, not 0. If anything it's the 0 based array that should be consider "wrong" and the cause of so many errors. But we use 0 based arrays because of the C/assembly legacy where the 0 means the location of the array with a 0 offset.
Re:Grid Garden – A game for learning CSS grid
by garaetjjte on Thursday April 06, 2017 @02:13PM
(#14053026)
What kind of programmer can't deal with properly escaping input under the control of the user?
What kind of programmer can't deal with keeping array indexes in bounds?
(tl;dr: you. And me.)