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Re:Why F.E.A.R.’s AI is still the best in first-person shooters by NTripleOne on Tuesday April 04, 2017 @03:46AM (#14030384)
Make it a VR game and the only way to truly win... is to take off the headset.
Re:Why F.E.A.R.’s AI is still the best in first-person shooters by rangibaby on Tuesday April 04, 2017 @09:03AM (#14032107)
MGS2 already did that. A hostile AI orders you to kill someone, and knows you'll do it because the only way to not do it is to turn the console off.
Re:Why F.E.A.R.’s AI is still the best in first-person shooters by neaden on Tuesday April 04, 2017 @03:19PM (#14036236)
There was also the Sega Genesis X-Men game. The whole game is supposed to take place in a hacked Danger Room, at one point you need to reset the computer and you do it by resetting the actual Genesis itself. The cartridge had to have a special battery to do this and it blew my mind as a child.
Re:Why F.E.A.R.’s AI is still the best in first-person shooters by striking on Tuesday April 04, 2017 @10:08AM (#14032711)
Don't forget Spec Ops: The Line, which plays on the idea of not having a choice in committing war crimes and justifying terrible amounts of violence, because you won't close the game.