Re:Why F.E.A.R.’s AI is still the best in first-person shooters
by komali2 on Tuesday April 04, 2017 @02:14PM
(#14035670)
Why are you saying this? We're talking about good AI and you say yourself
>The AI was a joke
I don't understand how I should take your comment here? Are you agreeing that other than half life, there are no good single player AIs?
Re:Why F.E.A.R.’s AI is still the best in first-person shooters
by chongli on Tuesday April 04, 2017 @02:40PM
(#14035921)
Go back and read the GP. That comment was about FPSes not having "deep single player gameplay". Deus Ex most definitely had deep single player gameplay. Its AI was easy to game in hilarious ways (i.e. a joke) but that didn't take away from the gameplay depth. On Realistic difficulty level JC often died in one headshot so you still had to be careful not to draw too much attention.
The AI was a joke, though, but that now seems to add to the charm. It goes really well with the campy voice acting and over-the-top characters.
It's a game I'll keep recommending over and over again. The sheer amount of player choice, customization, and environmental openness and interactivity is tough to beat, even today.