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Re:Entity/Component Game Design: A Primer (2011) by eigenbom on Monday April 03, 2017 @04:18AM (#14021307)
You could definitely make them full entities, it would depend on your use case. If you're making a bullet hell shooter then maybe bullets need to be handled as a special case. Either way best not to get caught up in ideology or finding a perfect architecture, just do what works for you and your game.

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