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Re:VS Code uses 13% CPU when idle due to blinking cursor ren... by tetromino_ on Thursday March 23, 2017 @06:15PM (#13944836)
If by "responsive, fast, reliable" you mean awful screen tearing when you mix X11, OpenGL, and/or video playback. Fixing it on any given machine is often possible through some voodoo and a hand-rolled combination of driver and software settings, but that voodoo works only for one specific combination of hardware and driver version, and every update means more rounds of trial and error...
Re:VS Code uses 13% CPU when idle due to blinking cursor ren... by fulafel on Friday March 24, 2017 @01:02AM (#13946730)
This is not because of X11 the protocol though, just implementation bugs. Thus not a good reason to start from scratch.
Re:VS Code uses 13% CPU when idle due to blinking cursor ren... by audidude on Friday March 24, 2017 @04:31AM (#13947481)
How would you suggest we fix the core pointer protocol? (It's not an extension)