Re:Hacking Final Fantasy 1 on the NES
by gavinlynch on Monday March 20, 2017 @09:44AM
(#13914115)
hey bbitmaster :)
i remember when you were creating that debugger, long time no see. (what's it been, a decade?) Fceuxd was always the best romhacking emulator, gotta love those conditional break points!
this takes me back to the old days of beta testing, and hanging in #rom-hacking on irc hope you're well :)
Re:Hacking Final Fantasy 1 on the NES
by bbitmaster on Tuesday March 21, 2017 @12:28AM
(#13919882)
Hey Gavin. Of course I remember you, it's been ages but great to hear from you. I would take this to PM but Hacker News doesn't seem to offer such a feature. I currently work in the bay area, in Machine Learning (I only mention it in case you happen to reside in the bay area). Anyway, feel free to e-mail me at my username at gmail.
Good times :-)
I remember on my 1.33Ghz AMD machine at the time, it could not draw all of the RAM values in real time without causing considerable slowdown. I rewrote the code so that it only redraws ram values that changed, keeping a buffer of old values and checking for changes.
I also worked on other parts of FCEUXD including creating code/data logger. Parasyte coded the debugger.