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Re:Star Citizen developers intend to drop DirectX support an... by shmerl on Sunday March 19, 2017 @01:22PM (#13908373)
> For one, all shaders would need to be converted from HLSL to GLSL

Not necessarily. Vulkan now supports HLSL input too, which is compiled into SPIR-V, same way GLSL is. You don't need HLSL → GLSL translation step.

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