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Re:Star Citizen developers intend to drop DirectX support an... by jsheard on Sunday March 19, 2017 @09:46AM (#13907025)
> I can even imagine quite well that one could write a compiler which generates SPIR-V code from HLSL shaders.

Khronos are working on building this into the official SPIR-V compiler: https://github.com/KhronosGroup/glslang/issues/362

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