> Forward renderer now supports shadowing from movable lights and light functions.
> Only 4 shadow casting movable or stationary lights can overlap at any point in space, otherwise the movable lights will lose their shadows and an on-screen message will be displayed.
> Forward renderer now supports shadowing from movable lights and light functions.
> Only 4 shadow casting movable or stationary lights can overlap at any point in space, otherwise the movable lights will lose their shadows and an on-screen message will be displayed.