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Re:Young men dropping out of the job market to spend time in... by peterwwillis on Thursday March 16, 2017 @10:37PM (#13890926)
My friends were getting addicted to "Evercrack" 15 years ago, playing for days on end, affecting school, work, and social life. Other games had similar effects (usually mmorpgs). Nothing new here
Re:Young men dropping out of the job market to spend time in... by sspyder on Thursday March 16, 2017 @10:39PM (#13890933)
It is when it spreads from the AV club to the mainstream and the numbers start having tangible impact on jobs numbers / workforce participation rates.
Re:Young men dropping out of the job market to spend time in... by laughfactory on Friday March 17, 2017 @12:27AM (#13891490)
Agreed. Plus, many of those EverCrack addicts just moved on to newer and even more addictive games.
Re:Young men dropping out of the job market to spend time in... by kakarot on Thursday March 16, 2017 @11:06PM (#13891073)
Good! Those metrics are important to some, but not to others.
Re:Young men dropping out of the job market to spend time in... by laughfactory on Friday March 17, 2017 @12:26AM (#13891485)
I'd argue those metrics are important to all of us because they are they suggest that all is not well in our society. It's hard to imagine how declining male participation rates are anything but a bad thing for society. These metrics indicate our society is in for some rough times ahead. When you get millions of people opting out of the economy (to paint it broadly) that is a very bad thing, and that is what these metrics indicate is already happening. Worse, this is just the beginning.
Re:Young men dropping out of the job market to spend time in... by ssalazar on Thursday March 16, 2017 @10:39PM (#13890941)
Scale and the surrounding economic/social circumstances are new.
Re:Young men dropping out of the job market to spend time in... by peterwwillis on Friday March 17, 2017 @12:32AM (#13891507)
This article provides absolutely no evidence of that.

> What these individuals are not doing is clear enough, says Erik Hurst, an economist at the University of Chicago, who has been studying the phenomenon. They are not leaving home; in 2015 more than 50% lived with a parent or close relative. Neither are they getting married.

Yes, that's very clear from many surveys & studies.

> What they are doing, Hurst reckons, is playing video games. As the hours young men spent in work dropped in the 2000s, hours spent in leisure activities rose nearly one-for-one. Of the rise in leisure time, 75% was accounted for by video games.

Ok, so people are playing more video games. That makes sense, not only as they become more ubiquitous and engaging, they take up new forms of media and are easier to acquire. There's even products marketed to people who never played a video game before. More people are gaming, and existing people are playing more. That's logical enough.

They also mention that at the same time, working hours dropped. Sure, in the 2000s we had a massive recession on the heels of a new generation about to join the workforce. Perhaps there were reasons other than gaming that people worked less hours. They don't speculate on that.

> It looks as though some small but meaningful share of the young-adult population is delaying employment or cutting back hours in order to spend more time with their video game of choice.

Uh.... What?

They go ahead and interview a handful of more people who have a story about how they like to game more than they like to work, or how it affected their life. This is anecdotal, cherry-picking, speculative fiction. And this is the only evidence they propose.

Why else would a young adult delay employment or cut back hours?

1. There aren't any jobs.

2. People are getting horrible loans they'll never pay back and can now afford a home with much less money (or none?), so their kids can stay at home longer and don't need to get a job yet.

3. There aren't any jobs.

4. There are less hours available to work, because the economy is crashing.

5. There aren't any jobs.

With those "opportunities" to stay at home, without a job, of course they're going to play video games. What else are they going to do, dig ditches? Go outside and play? These are millennials we're talking about.

The circumstances are new, and the scale of those circumstances is new, but there is no trending ramp in people not working in order to play video games. This isn't Japan.

Re:Young men dropping out of the job market to spend time in... by peteretep on Thursday March 16, 2017 @11:09PM (#13891093)
I think if it wasn't possible to easy and irreversably delete FreeCiv savegames I'd be homeless.