Re:DeepStack: Expert-Level Artificial Intelligence In Heads-U...
by jumpCastle on Thursday March 16, 2017 @05:50PM
(#13889533)
Thanks again. So I guess for multiplayer games a better approach would be reinforcement learning with no game theoretic heuristics?
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Re:DeepStack: Expert-Level Artificial Intelligence In Heads-U...
by xapata on Friday March 17, 2017 @12:14AM
(#13891435)
Game theory is always applicable to games :-)
Nash equilibrium is just one aspect of some games.
Re:DeepStack: Expert-Level Artificial Intelligence In Heads-U...
by jumpCastle on Friday March 17, 2017 @01:31AM
(#13891750)
Game theory is domain specific. Generic methods in AI tend to dominate domain knowledge over time. Although I agree that other game-theoretic techniques might help here.