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Re:Uber Navigation by dustinlocke on Wednesday March 15, 2017 @03:27PM (#13879003)
> We set up an eye-tracking rig and analyzed how a driver’s eyes interact with the environment vs. a device screen. We built a car simulator in our office, which we connected to a gaming wheel controller, a video of typical driving scenarios, and a timed navigation prototype. We even built a physical map of Amsterdam out of paper.

This is overkill. Hell of a process but they probably could've gotten 95% of the way there in a week and a couple prototypes.

Re:Uber Navigation by rnmp on Wednesday March 15, 2017 @05:04PM (#13879767)
Agreed 100%. The paper prototype is nice but more likely to be an art project than a way to think about the product. They have a giant team, they can and should use internal resources to produce more realistic prototypes of the product.