Or to tie it back to the Facebook example that started this thread: I regularly have political discussions with my friends on Facebook (or with folks here on HN, for that matter). If I say something interesting, there's the chance for that to go viral through reshares. When I was a kid, my favorite part of the newspaper was the Op-Ed section, and I always wondered what you had to do to get featured in the Op-Eds. Now everybody has their own personal Op-Ed section, with their own audience, and the type of discourse that was previously reserved for institutionalized publications now happens routinely on the Internet.
It's just that standards have risen correspondingly, so instead of this seeming amazing, it just seems like everybody is shooting their mouth off. Which it is, of course, but people fail to realize just how huge an achievement everybody being able to shoot their mouth off is.
Of course it was harder and more expensive back in the day...but that also meant less competition and a smaller pool of talent.
Entertainment can be mixed with education, and even the most successful people are not robots and do not work 24/7. How many times have you seen education gamified just here on HN? Did you see how popular the recent "Hidden Figures" historical drama got? There are countless books that have made huge changes on society, and it would have been hard to do that if they weren't at least somewhat entertaining.
I get that there's a lot of mindless media though. The Endless Scroll on Facebook is notorious for being a time suck.
The march of technology only changes the things that are not being created -- not the fact itself.
We can't all be creators
Film making used to be so absolutely and drastically different from the way it is now, and there was a lot of sacrificed wastage both in time and material, due to the level of technology and it's reliability back then.
Just to do things like little title sequences and animation, or audio production that didn't look horribly dubbed and poorly lip-synced required careful dedication and the effort of multiple people. All because of poor technology in general, a poverty of integrated circuitry, no software at all, and most post production being performed optically, in-camera and with practical effects. Indoor lighting alone was painfully costly, and doubly so, due to the level of technology of the day. The undertaking of some examples of matte paintings and set design of the era (again, not Gilligan's Island...) are kind of mind-blowing to read about.
There were also political aspects such as centralized access to broadcast networks, which were also subject to high technological overhead, dealing with analog signals and the limited reach of syndication across geographic regions.
You can't credit today's undergrad capabilities visible on youtube, and trash what used to require an army of people doing new things for the very first time, with the boon that off-the-shelf appliances and downloadable software make possible these days. It was a drastically different world 40+ years ago.
Sorry for the rant. This was an XKCD:386 moment for me. [0]
[0] https://www.xkcd.com/386