Re:The Brilliance of Dwarf Fortress (2011)
by civilian on Tuesday February 28, 2017 @04:42PM
(#13758239)
As far as I understood, the UI is there to stay. The creator wrote his own game engine that is optimized for printing ascii to a screen-- it's not architected in a way that can plug-and-play with a different renderer.
[ Parent
| on HN ]
Cogmind is an interesting example of pure ASCII holding itself to a very high UI standard.
Here is a quick animated gif with a few examples of interactions:
http://www.gridsagegames.com/blog/gsg-content/uploads/2014/1...