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Re:A cartoon intro to WebAssembly by anowell on Tuesday February 28, 2017 @04:09PM (#13757860)
I am excited to write some Rust in the browser, and have been tinkering with what it might look to have a rust frontend framework with ergonomics comparable to what you might expect in other high level languages. (https://anowell.github.io/quasar/)

That said, I agree that more people will want to work in higher level languages, though I kinda suspect "most" are going to still prefer Javascript for the forseeable future - so I sorta see JS compiling to WASM as inevitable.

Re:A cartoon intro to WebAssembly by tracker1 on Tuesday February 28, 2017 @08:02PM (#13759966)
It's funny... the tactic that ReactNative runs for JS in different environments may well be contrasted with a "BrowserNative" library that bridges browser UI with another compiled (webasm) language.
Re:A cartoon intro to WebAssembly by steveklabnik on Tuesday February 28, 2017 @10:31PM (#13760809)
Re:A cartoon intro to WebAssembly by tracker1 on Thursday March 02, 2017 @03:38AM (#13772616)
Yeah, but I'm referring to something to let wasm code target the browser ui... where as most react-native is a JS bridge to native UI.