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Re:OpenXR – Cross-Platform, Portable, Virtual Reality by zamalek on Tuesday February 28, 2017 @04:27AM (#13752480)
> a standard cross-section

I don't envy the people doing this, in terms of controllers:

* There's Leap Motion Orion. Plausibly, there is some future tech involving body tracking.

* Valve doesn't know what the final form of the controller is[1], the current controllers are merely one of the better iterations.

* What we don't know.

There seems to be a need for multiple cross-sections. With the current state of flux in the field, I'm expecting controller to be highly vendor-extended.

[1]: https://youtu.be/kMpQWSqQFK0?t=1m9s

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