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Re:OpenXR – Cross-Platform, Portable, Virtual Reality by ktta on Monday February 27, 2017 @04:33PM (#13748357)
Yeah I think that'll make developers lives easier since games developed for the PS can be easily ported to other platforms.

I don't see microsoft anywhere, although I think they'll have to come around since everyone else is participating.

Re:OpenXR – Cross-Platform, Portable, Virtual Reality by mathw on Tuesday February 28, 2017 @05:51AM (#13752799)
Wouldn't be surprised if Microsoft are working on a VR layer for DirectX 13 to use on Windows and Xbox. Just like Vulkan/DirectX 12.