Re:Popularity of Sony’s PlayStation VR Surprises Even the Co...
by psyc on Sunday February 26, 2017 @07:52PM
(#13741037)
Big developers are mostly taking a wait and see approach. Indies are piling on like it's a gold rush. If VR turns out to have staying power, it will take a while for the AAA sector to get in gear.
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Re:Popularity of Sony’s PlayStation VR Surprises Even the Co...
by monkmartinez on Sunday February 26, 2017 @10:32PM
(#13741653)
Are indies piling on because there is so little money to be made else where in gaming, at present?
Re:Popularity of Sony’s PlayStation VR Surprises Even the Co...
by psyc on Sunday February 26, 2017 @10:46PM
(#13741718)
As someone peripherally involved with certain VR indie communities, I'd say it's simply that indies do what they want, and there are a lot of people who are extremely passionate about VR. As far as money goes, VR users are very hungry for apps right now, so it's a small but vigorous market.
Re:Popularity of Sony’s PlayStation VR Surprises Even the Co...
by Tiktaalik on Monday February 27, 2017 @12:54AM
(#13742190)
Platform launches are always a good opportunity for niche games and new IPs because early adopters want to justify their purchase and with a limited library are more open to buying games they wouldn't buy otherwise.