Re:Id Software Programming Principles
by imron on Saturday February 25, 2017 @11:22PM
(#13735663)
I think the distinction lies in always building production ready code.
You can build things to try out and experiment different modes of play or modes of rendering but the code you write should always be production ready. No taking shortcuts because "it's just a prototype".
You can build things to try out and experiment different modes of play or modes of rendering but the code you write should always be production ready. No taking shortcuts because "it's just a prototype".