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Re:Zelda: Link's Awakening: Kennel Glitch by leggomylibro on Friday February 10, 2017 @12:23PM (#13617064)
Unfortunately that trend didn't continue with the GBA, whose games tended to use semi-volatile memory chips that will die after enough time or read/writes. Many of my old GBA games won't hold a save longer than a day or two anymore, without any viable way to repair them. Too bad, so sad.
Re:Zelda: Link's Awakening: Kennel Glitch by wazanator on Friday February 10, 2017 @01:07PM (#13617471)
But hey on the bright side emulators for GBA and GBC are seemingly perfect and run on anything. If someone makes a Gameboy advance micro clone for emulators that is decent I would buy that in a heartbeat.
Re:Zelda: Link's Awakening: Kennel Glitch by ihartley on Friday February 10, 2017 @07:06PM (#13620057)
If you already have a GBA Micro, or other GBA, you can just get a Everdrive GBA: http://krikzz.com/store/home/42-everdrive-gba-x5.html
Re:Zelda: Link's Awakening: Kennel Glitch by TD-Linux on Friday February 10, 2017 @09:01PM (#13620506)
IIRC many of them use SPI flash or EEPROM, which you should just be able to pop off and replace with a similar part.