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Re:Apple proposes new web 3D graphics API by shmerl on Wednesday February 08, 2017 @12:00AM (#13595891)
MSL is a non starter, because it's closed. Making a project from scratch that invites collaboration, requires thinking about such issues in advance and having them at the very foundation. That's my whole point. Failure to do it, is not an encouraging sign.

> should have to design an entire shader language that's different from the one they already have.

They don't need to design a new language - take existing open one and use it.

Re:Apple proposes new web 3D graphics API by MBCook on Wednesday February 08, 2017 @12:20AM (#13595977)
They explicitly said that it's a placeholder. They weren't suggesting it be used. It was just something easy for them to rig up for their initial demo.

I think you're reading a lot of intention that isn't there into that placeholder.

Re:Apple proposes new web 3D graphics API by shmerl on Wednesday February 08, 2017 @12:26AM (#13596019)
OK, so why take the wrong placeholder? Do the homework, and present the initial proposal in a better shape.
Re:Apple proposes new web 3D graphics API by oliverkyss on Wednesday February 08, 2017 @06:32AM (#13597481)
But why male models?