Re:Apple proposes new web 3D graphics API
by dman on Tuesday February 07, 2017 @06:39PM
(#13594145)
I would much prefer hardware vendor supplied drivers since they have an active interest in adding support for newer versions of graphics apis. OS vendors have proven to have a very poor track record supporting newer versions of graphics apis that they did not create themselves. (Microsoft support for OpenGL on Windows and OpenGL/Vulkan support on Mac). Calling driver vendors "unofficial" seems a bit backwards to me.
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Re:Apple proposes new web 3D graphics API
by Rusky on Tuesday February 07, 2017 @08:07PM
(#13594743)
You're leaving out the "official" counterpart- Direct3D drivers. Microsoft and hardware vendors both have an active interest in adding support for new versions there.
Re:Apple proposes new web 3D graphics API
by vetinari on Wednesday February 08, 2017 @07:59AM
(#13597848)
Microsoft has interest for pushing new versions only in new OS releases and uses that to push these new OS releases - see DirectX since 10.
GPU vendors do not care, they will give you API to their hardware for any OS version that moves their wares. That's why I would trust more GPU vendors than OS vendor.