Re:Classic NES Series Anti-Emulation Measures
by derefr on Wednesday February 01, 2017 @10:13PM
(#13547789)
One could at least describe the "text mode" of VGA/CGA/EGA video hardware as actually being the same kind of "tile mode" you find in consoles. And in slightly more modern video cards (the kind you'd find in a Windows 95/98 machine), the mouse cursor was usually a hardware sprite. (Even today, mouse cursors seem to frequently escape OS gamma correction for some reason...)
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