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Re:Open-sourcing Chrome on iOS by mikeash on Tuesday January 31, 2017 @07:51PM (#13537065)
It seems unlikely that a non-browser app would embed some other engine. I don't think I've ever seen that done on the Mac, for example.
Re:Open-sourcing Chrome on iOS by mwcampbell on Tuesday January 31, 2017 @08:22PM (#13537286)
What about every Electron app?
Re:Open-sourcing Chrome on iOS by mikeash on Tuesday January 31, 2017 @08:28PM (#13537308)
Does it count if it's not being used to actually browse the web? I believe Apple would allow that even on iOS.
Re:Open-sourcing Chrome on iOS by citrusui on Tuesday January 31, 2017 @08:55PM (#13537482)
In the case of Electron, the application is the webpage. Apple allows web apps built with Cordova on iOS, but warns that they may be rejected in the approval process if they run too slow.
Re:Open-sourcing Chrome on iOS by MBCook on Tuesday January 31, 2017 @10:16PM (#13537894)
I kind of doubt it. My understanding of the rule is Apple will not allow any alternate web renderer on their platform. You might be able to get away with the old opera mobile thing of having another server render the image and just serve the image on the phone, but no one wants to actually do that.
Re:Open-sourcing Chrome on iOS by mikeash on Wednesday February 01, 2017 @08:55AM (#13540683)
I'm puzzled at how this reply coexists with the other, older reply next to it pointing out an example of where Apple does allow exactly that.