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Re:The struggle with Rust by rubber_duck on Tuesday January 24, 2017 @08:26AM (#13471107)
The problem with writing C++ is not so much the language as it is the problem domain - writing C++ as "C with some syntax sugar" is possible and a popular method by people who don't care about C++ complexity. And it gets you to results fast. Having something work right away and deal with the edge cases when you encounter them is preferable in a lot of scenarios - especially while learning, but also as a principle of iterative development, a lot of the time as you're iterating on code stuff fundamentally changes (requirements change, your interpretation changes, etc.) all that formalization up front ends up being an impediment - as much as it makes some people uncomfortable.
Re:The struggle with Rust by gcp on Tuesday January 24, 2017 @08:29AM (#13471122)
Is it common for code that fits those requirements to require C++ or Rust, though? Particularly in terms of performance?
Re:The struggle with Rust by rubber_duck on Tuesday January 24, 2017 @08:31AM (#13471131)
Depends on the industry, from my experience in gamedev - yes.