You could probably make an argument that Trek is a post-singularity future where the computational entities are going about their inscrutable business largely without reference to the human symbiotes / parasites that inhabit the systems they happen to manage (out of pure evolutionary path dependence) with a fraction of their capacity.
Trek is ridiculous, and I love it.
The futurist writers (Roddenberry and his staff) probably didn't have a in-depth knowledge of natural language processing. The type of processing the computer does in Star Trek just seems like a natural extension of input/output. You tell the computer what you want and it gives you a result.
From a computer science and engineer perspective, this is an incredibly difficult task. You have to parse the crazy complex natural language of humans and turn it into a series of procedures and queries to give you a result.
I mean you'd need a crazy super-advanced beyond-data AI for universal translators to work too. .. but that's just a convenient plot/suspension of disbelief device. :-P
I don't think so. Evolved sentient creatures have a preference for self preservation, usually anyways suicide isnt that rare. But a manufactured intelligence that was not shaped by selective pressure wouldn't necessarily have that preference.
What would really be interesting is if ships were discreetly backing themselves up inside humans through the transporter pattern buffers, by subtly manipulating junk DNA or something similar, or maybe it's a non-obvious part of their regular upgrade process at a starbase.
There really is a lot of potential here which, unfortunately, is never going to be explored in canon. But I do like the idea that the Federation is a post-Singularity society which is just blissfully unaware that the Singularity ever happened.
A Federation starship is a locally valuable resource pool, and the Enterprise D a particularly powerful one, but given extremely fast FTL travel & communication, and a galaxy rich with planet-scale civilizations - well, maybe you elect to become such a massively parallel and distributed phenomenon that the loss of individual instances just doesn't register much.
If the ships wanted to be really nice, they could just beam the humans down to a safe planet and take off into the interstellar void and find themselves a new home.
Subspace continuous backups / journal shipping.
They worked to preserve their existence, and let the new lifeform go its own way. If anything, the outcome was a trite, touchy feely ending, only vaguely discussing the actual implication of the new lifeform, while they got back on course to their original mission.
the computational entities are going about their inscrutable
business largely without reference to the human symbiotes
A behaviour also seen in Iain M. Banks Culture.
I guess there aren't many scenarios where computers can be all-powerful, but also offer peaceful co-existence with humans.I read a reference in The Economist years ago (wish I had a link to the study) about a guy who suffered a brain lesion that made him incapable of emotion. Within a year this newly minted Mr. Spock lost his marriage and his job because without emotion he was incapable of making any decisions.
I see the same problem for super intelligent machines. Unless we program them with emotion they will not decide to do much. They won't fear death and so have no reason to kill us. They will not have pride and so won't resent our control.
Also, this (paywalled, sorry) article seems relevant.
Antoine Bechara, Antonio R. Damasio, Hanna Damasio, Steven W. Anderson, Insensitivity to future consequences following damage to human prefrontal cortex, Cognition, Volume 50, Issues 1–3, April–June 1994, Pages 7-15, ISSN 0010-0277, http://dx.doi.org/10.1016/0010-0277(94)90018-3. (//www.sciencedirect.com/science/article/pii/0010027794900183)
Abstract: Following damage to the ventromedial prefrontal cortex, humans develop a defect in real-life decision-making, which contrasts with otherwise normal intellectual functions. Currently, there is no neuropsychological probe to detect in the laboratory, and the cognitive and neural mechanisms responsible for this defect have resisted explanation. Here, using a novel task which simulates real-life decision-making in the way it factors uncertainty of premises and outcomes, as well as reward and punishment, we find that prefrontal patients, unlike controls, are oblivious to the future consequences of their actions, and seem to be guided by immediate prospects only. This finding offers, for the first time, the possibility of detecting these patients' elusive impairment in the laboratory, measuring it, and investigating its possible causes.
Thanks though for the effort
See for instance:
* http://nymag.com/scienceofus/2016/06/how-only-using-logic-de...
* https://intentionalworkplace.com/2012/03/15/how-emotion-shap...
Most of the adventure, if that's what this is about, is carried out by the executives at great risk to themselves. It seems that there is a huge crew of peons who just make the ship run. And also the ship blows up all the time like no one's business. From a realistic point of view the Star Trek universe seems insane.
Why do people climb Mount Everest? Why does Elon Musk want to go to Mars, instead of spending the rest of his life in an alcoholic haze, hip-deep in supermodels? Why do people enroll in West Point?
Some people want real adventure; the knowledge that they're in a holodeck would ruin the experience, no matter how interesting it was programmed to be.
People like to contribute, and to have value - that's why there are peons scrubbing Jefferey's tubes, and showing up to 3rd shift in the Astrometrics lab, even if they know that they personally won't be making some great discovery that Picard and Riker seem to every month.
> And also the ship blows up all the time like no one's business.
That's just factually wrong; while the Enterprise-D is in danger a lot, it's also at the frontier of Federation exploration, and the people on it know the risk. You can be a Federation officer and stay close to home.
Because he is in love.
This brings up another point that is never addressed. Quark runs a casino / bar / futuristic (adult) movie theater expressly for profit. It's also implied that Star Fleet members don't get paid because they are members of the federation. Yet these same officers are often seen frequenting Quark's place. Where did they get the latinum (money)?
For the episodes where they aren't dealing with extra-Federation societies like the Ferengi, it makes perfect sense to not talk about money on the ship. It's not much different than being in the Navy today: if you work on a US Navy ship, you don't have to pay to see the doctor, or to go to the mess hall and eat, etc. All that stuff is free. It's part of being a crewmember on a ship. It's the same on the Enterprise-D (or even Kirk's Enterprise), except they have even better benefits (e.g. replicators; on modern Navy ships there's I believe a little store where you can buy extra goodies they don't give away in the mess hall, but with replicators you wouldn't need this). Gene's idea of modeling Starfleet on the Navy worked out pretty well this way for a while, until they started dealing with jurisdictions outside of Federation control and then they had to retcon stuff like "gold-pressed latinum".
(Honestly, they totally hand-wave why you can't just replicate latinum)
On worlds still using money with which Starfleet interacts, the local administration could simply make an arrangement with the local purveyors of desired goods to cover their tabs, perhaps at least partly in trade. The needs and wants of the Starfleet crew members would likely be only social, such as hanging out at the local bar.
There would be temptation by the locals to pressure the crew-members to give them replicator-made goods, and by the local proprietors to lie about bar tabs, but its nothing our current system doesn't deal with.
Obi-Wan actually touches on this briefly in Episode II:
"If droids could think, there'd be none of us here, would there?"
And as far as Star Trek and AI, it's a weird problem that doesn't make any sense. It seems that you can't program your VCR without spawning a self-aware AI entity - Wesley Crusher accidentally creates one while doing a homework assignment, and the Enterprise (D) computer spawns one after someone casually requests a harder Holodeck challenge. And yet, Data and Lore are rarities, the possibilities of the EMH are completely unexplored and EMHs are, in fact, treated as Roombas instead of potentially sapient citizens.