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Re:Ready for Realtime and Scale: Announcing Realm Mobile Pla... by esmith5988 on Thursday January 19, 2017 @10:37AM (#13436561)
Does this mean the mobile platform supports Xamarin now?
Re:Ready for Realtime and Scale: Announcing Realm Mobile Pla... by SandyAndyPerth on Thursday January 19, 2017 @10:51AM (#13436699)
As Adam said - stay tuned. The Xamarin version of RealmDraw is included in the same repo as the others so you can see the source code but you can't build it with the public NuGet components just yet. (I am on the Xamarin team and built the Draw app.)
Re:Ready for Realtime and Scale: Announcing Realm Mobile Pla... by bigfish24 on Thursday January 19, 2017 @10:47AM (#13436655)
(Adam from Realm) Not yet, stay tuned in the coming weeks!
Re:Ready for Realtime and Scale: Announcing Realm Mobile Pla... by esmith5988 on Thursday January 19, 2017 @10:54AM (#13436718)
Great, thanks! I'll keep an eye on on it.