Re:Did Pixar accidentally delete Toy Story 2 during producti...
by sachinag on Tuesday January 17, 2017 @02:41PM
(#13420455)
I've heard about NASA's Flight Software teams being very strict on 9-5 work hours, with lots of code review and tests. I was under the impression this wasn't as strict with the competition from SpaceX and Blue Origin now that we aren't sending people to space on our (USA) own rockets. Is my impression incorrect?
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Re:Did Pixar accidentally delete Toy Story 2 during producti...
by atombender on Tuesday January 17, 2017 @03:32PM
(#13420898)
SpaceX (or rather, Elon Musk) is famous for pushing their developers hard. Elon sent his team to live on a remote island in the Pacific [1] where they were asked to stay until they could (literally!) launch.
[1] https://www.bloomberg.com/graphics/2015-elon-musk-spacex/
Re:Did Pixar accidentally delete Toy Story 2 during producti...
by jaaames on Tuesday January 17, 2017 @06:13PM
(#13422415)
Fantastic read.
Re:Did Pixar accidentally delete Toy Story 2 during producti...
by rootbear on Tuesday January 17, 2017 @02:49PM
(#13420525)
I don't work in the manned space part of NASA and the software I deal with isn't critical, so I can't say. Most of what I know about Flight software development comes from co-workers who've done that work. They speak of getting written permission to swap two lines of code. That sort of thing. I think it would be cool to have code I wrote running on Mars, but I don't know if I could cope with that development environment.
Re:Did Pixar accidentally delete Toy Story 2 during producti...
by quasse on Tuesday January 17, 2017 @03:04PM
(#13420672)
I have some friends on the mechanical engineering side of things at SpaceX and can definitely say that 9-5 work hours don't even seem to be a suggestion. It likely varies team to team though.