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Re:VR by tpolischuk on Friday January 13, 2017 @07:28PM (#13396011)
The hardware is not just cheaper, but its orders of magnitude more powerful. There have also been two huge breakthroughs that I think make this wave the real deal, sub mm motion controller tracking and 90 fps to the eye.
Re:VR by sevensor on Sunday January 15, 2017 @10:16AM (#13404325)
The CAVE was driven by a big honkin' SGI computer in a machine room next door. It was powerful enough.
Re:VR by mozumder on Saturday January 14, 2017 @12:27AM (#13397056)
Those are the least of its problems.

The big problem with VR is the product liability issues.

Re:VR by sevensor on Sunday January 15, 2017 @12:52PM (#13405230)
Honestly, I think the problem with VR is that people outside the bubble don't actually want it.