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Re:How Designers Engineer Luck into Video Games by eterm on Friday January 13, 2017 @07:04AM (#13390167)
In league of legends you could previously "auto-cancel", and critical hits have different recognisable animations. So if you were about to crit a minion you could cancel the auto-attack and "store" the crit to hit an enemy with it.

I think that's been patched now but it was there for a good while.

Re:How Designers Engineer Luck into Video Games by derivagral on Friday January 13, 2017 @09:19AM (#13390919)
This existed in Dota2 for some time as well; one could use an (illegal) mod to quickly start/stop attacks until it found a crit animation.