Re:How Designers Engineer Luck into Video Games
by 0xcde4c3db on Friday January 13, 2017 @12:49AM
(#13388716)
Tetris gets into this too. The official modern Tetris rules (known as the Tetris Guideline) reportedly specify the use of a shuffle bag [1] to avoid having too-short or too-long periods between repeats of any given shape. Other versions have their own methods of making the distribution "fairer".
[1] https://gamedev.stackexchange.com/questions/11217/how-do-i-a...