Re:Building Better Interfaces with SVG (2015)
by jstewartmobile on Sunday January 08, 2017 @07:33PM
(#13353089)
That's probably going to happen anyway. Just sayin'.
Re:Building Better Interfaces with SVG (2015)
by int_19h on Monday January 09, 2017 @12:15AM
(#13354175)
That'll be the first step. Then people will notice all those crazy download times, and someone will figure out that things could be better if they could write a single reusable "container" app in WebAssembly and WebGL that could host nearly arbitrary content, described in some kind of high-level markup language that's reasonably concise...
Think loading times are bad on script-heavy websites now? Wait until every web app uses its own mix of graphics, font and layout libraries, all compiled from C/C++ to WebAssembly and shipped in a 100MB blob. And rendered without any integration with accessibility technologies, and with basic things like copy and paste disabled to stop you "stealing" content. No thanks.