News for hackers. Stuff that matters.
Re:The Piston image library is now pure Rust by ekidd on Sunday January 08, 2017 @10:23AM (#13350015)
> My point is that i wished rust made the choice to favor actor style concurrency officially.

I think you're asking Rust to be a high-level language like Erlang or Go, and not a near-the-metal systems programming language that may (someday) have an "official" story about using actors for people writing servers.

Rust's threads are raw OS-level threads, because using green threads by default (or as an option) imposed serious overhead elsewhere:

http://stackoverflow.com/questions/29428318/why-did-rust-rem... https://github.com/rust-lang/rfcs/blob/0806be4f282144cfcd55b... https://aturon.github.io/blog/2016/08/11/futures/

From the third link:

> The problem is that green threads were at odds with Rust’s ambitions to be a true C replacement, with no imposed runtime system or FFI costs: we were unable to find an implementation strategy that didn’t impose serious global costs.

There are no comments on this comment yet.