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Re:Google reveals secret test of AI bot to beat top Go players by kenshaw on Wednesday January 04, 2017 @11:29PM (#13324743)
Probably. I think it basically proves that any rule structured game without randomness is solvable.
Re:Google reveals secret test of AI bot to beat top Go players by inimino on Thursday January 05, 2017 @01:08AM (#13325115)
Games like go and chess are necessarily solveable by definition, right? If you mean solveable in our lifetimes, by current technology, that's something else entirely, and much less likely.

Beating human players in go is like finding a good heuristic for an NP-complete problem. Solving 19*19 go is like proving P!=NP, i.e. we don't even have tools that can approach the problem.

Re:Google reveals secret test of AI bot to beat top Go players by malteof on Thursday January 05, 2017 @02:57AM (#13325523)
Not sure if this is true for Go. I'm not sure, but it seems to me that at some point a problem becomes "too complex" to solve. I.e. Go has about 2.08168199382×10^170 legal positions [1] and the number of atoms in the observable universe is only up to ~4×10^81.

I don't know if there are some theorems, thoughts, philosophies about whether this means it can't be solved, but at least it must be extremely difficult.

[1] https://en.wikipedia.org/wiki/Go_and_mathematics#Legal_posit...

Re:Google reveals secret test of AI bot to beat top Go players by inimino on Thursday January 05, 2017 @12:02PM (#13328862)
In a theoretical sense, Go is certainly solvable, as we can easily construct a Turing machine that plays out every possible move, and provably terminates (given an appropriate ruleset). Practically, the universe will certainly be expected to terminate first.

There may be other ways to solve the game, but we don't know what they are. Because we know it is theoretically solvable, we cannot rule out a practical approach to solving it by some mathematical magic even if we have no idea what that would look like.

By analogy, we can prove many things about infinitely many integers by mathematical induction, but if we didn't have that technique, such proofs might seem impossible.

Re:Google reveals secret test of AI bot to beat top Go players by zachrose on Thursday January 05, 2017 @06:35AM (#13326335)
While mind-boggling, I'm not sure it's generally meaningful to compare counts of actual things (even atoms) with counts of possible arrangements. The latter are in a world of their own[1].

[1] https://en.m.wikipedia.org/wiki/Orders_of_magnitude_(numbers...

Re:Google reveals secret test of AI bot to beat top Go players by nightcracker on Thursday January 05, 2017 @08:14AM (#13326823)
There is a trivial disproof of your claim.

Two players write a turing machine with at most n states with two symbols. The player that produced a terminating turing machine that produces the most 1 symbols on the tape before terminating wins.

The optimal strategy for this game is producing a busy beaver, a feat shown not to be computable.

Re:Google reveals secret test of AI bot to beat top Go players by drdeca on Saturday January 07, 2017 @02:44AM (#13342883)
this comment im making mainly me thinking out loud. It is not insightful:

I was thinking that for a fixed n that doesn't really work, because there are only finitely many options, but I guess if n>~2000 , ZFC cannot show the winning strategy to be the winning strategy? Is that what you meant?

Given any two machines which halt, finding the one that ends with more ones is computable. Assuming at least one of the two machines halts, which one wins can be computed in the limit? By which I mean, if the process is allowed to have a "who is currently winning" (the one that already halted if only one has, the one that halted later if both have, or neither if both haven't) thing, and the limit of that is whatever it eventually never switches from. I guess that works even if neither halt.

Uh... I'm just saying stuff you already know to try to think through it myself.

Edit: I guess the question is then, what exactly do we mean by solvable?

Do we mean that there is an algorithm that outputs an optimal move on every turn? For any n, there is such an algorithm. The one that has the correct move hard-coded. Maybe we mean that there is an algorithm that probably always outputs an optimal move? In this case, well, I suppose it depends on the axiom system. Hm.

Re:Google reveals secret test of AI bot to beat top Go players by gohrt on Thursday January 05, 2017 @08:24PM (#13333156)
Any rule structured game with fixed finite bounds is solvable.
Re:Google reveals secret test of AI bot to beat top Go players by andorov on Thursday January 05, 2017 @04:33PM (#13331614)
But no one could play because you can't create a Turing machine that provably halts, no?
Re:Google reveals secret test of AI bot to beat top Go players by SAI_Peregrinus on Thursday January 05, 2017 @05:51PM (#13332206)
You can prove that any given Turing machine halts or does not halt, but there's no single algorithm that can prove that for every Turing machine.

The trivial case of a Turing machine that can be proven to halt is one with only one state: halted.

Re:Google reveals secret test of AI bot to beat top Go players by dsp1234 on Thursday January 05, 2017 @06:30PM (#13332490)
The trivial disproof still doesn't disprove anything about go and/or chess. Both chess and go have rules preventing repetition of moves (three fold repetition, and rule 8, respectively), and have a limited pool of possible future states. Therefore, there is no game of go or chess that does not halt. Thus, "Games like go and chess are necessarily solvable by definition, right?"
Re:Google reveals secret test of AI bot to beat top Go players by andorov on Friday January 06, 2017 @10:01AM (#13336709)
Yes but this case requires Turing machines that produce very very large (BB large) outputs and then halt. Is that provable for a specific machine?
Re:Google reveals secret test of AI bot to beat top Go players by mafuy on Wednesday January 18, 2017 @05:33AM (#13425379)
Any specific machine can be proved to terminate or not terminate - albeit not always in ZFC. For instance, BB(10) can be computed, just as BB(10000) can, just that the latter cannot be computed in ZFC.
Re:Google reveals secret test of AI bot to beat top Go players by hyeonwho2 on Wednesday January 04, 2017 @11:35PM (#13324770)
Probably still solvable with randomness. Add a few more layers of convolution networks.